utils
Game engine and memory functions
console_exec
random_seed
random_int
random_float
create_interface
Name
Type
Description
pattern_scan
Name
Type
Description
get_model_index
precache_model
get_net_channel
trace_line
trace_hull
trace_bullet
struct trace
traceField
Type
Description
struct FireBulletData
FireBulletDataField
Type
Description
is_key_pressed
get_mouse_position
send_voice_message
NetChannel
NetChannelget_name
get_address
get_time
get_time_connected
get_timeout_seconds
get_time_since_last_received
get_latency
get_avg_latency
get_loss
get_choke
get_packets
get_data
get_sequence
is_loopback
is_timing_out
is_playback
is_valid_packet
get_packet_time
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